Tuesday, July 8, 2014
Wake Turbulence - Active Sky Next
Another great feature of ASN is Wake Turbulence. Flying behind and too close from a bigger plane make things shaking.
This is from ASN Manual:
"We have further increased the realism of Wake Turbulence simulation with Active Sky Next. Realistic wind movement, improved decay, more accurate strength calculations and improved encounter effects are just a few things that have been added.
For those not knowledgeable about wake turbulence, we highly recommend researching this common aviation danger. In summary, wake turbulence is a trail of disturbed, rotating air left by any airplane that is generating lift.
The larger the aircraft, and the more lift it is creating (i.e. slower, in landing configuration), the stronger the size and rotational velocity
of the wake. When another aircraft encounters wake turbulence, the effect can be gentle, if for example entering wake from an aircraft of similar size, or the effect can be very intense, causing temporary loss of control. The larger the difference in aircraft size between the generating and receiving aircraft, the larger the wake effect.
Realistic Takeoff and Landing operations always require the awareness of potential wake turbulence and associated actions needed to avoid wake encounters. For example, landing aircraft on parallel runways should always land PAST the touchdown point of a larger aircraft that has recently landed. Failing to avoid wake can result in tragedy, as it has unfortunately happened numerous times in real life.
We highly recommend performing such realistic takeoff and landing operations and being aware of wake turbulence at all times. To aid in the identification of wake, we have provided a graphic representation of wake trails within the "Other Aircraft" Map overlay."
In this video I used the A2A Cessna 172 and A2A Piper Cherokee. Note that when I was flying de Piper, an aircraft landed on a runway perpendicular to my flying pattern. When I crossed that runway, I encountered wake turbulence.
Please disregard the RAAS warnings. I should have run MakeRwys.exe after having enabled the scenery, which I did not.
This is Istanbul - Ataturk (LTBA) from Taxi2Gate.
Recorded with nVidia ShadowPlay.
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